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To this day, my parents disapprove of my playing video games. It has always been this way, and back in the day, we struggled to have video game consoles in our home. My sister and I finally got our hands on a Playstation around the year 2000 or so, which was given to us by our uncle. Along with the console were a handful of bootlegged games, copies with sloppy titles written on with a Sharpie. It was through this collection of odds and ends that I discovered Syphon Filter. Syphon Filter it’s” What’s Syphon Filter?Syphon Filter is a third-person shooter series with the first 3 releases coming out in Playstation from 1999-2001, and later 2 releases on PS2, and the final coming out on PSP only.
In this post, I will only be referring to the Playstation trilogy.Haters say Syphon Filter was a ripoff of a more popular series, Metal Gear Solid. If the entire theme of Syphon Filter can be summed in one word, it would be bioterrorism. Syphon Filter is a genetically-programmable virus that can be altered to specifically target specific ethnic groups and demographics. You spend most of your time in Syphon Filter 1-3 trying to stop terrorists (and others) from spreading the virus.Syphon Filter 1-3 are known for being notoriously difficult games. With poor AI characteristic of games from the turn of the century, exact precision is required to get by various points in the game.Contrary to probably almost everyone who enjoyed Syphon Filter, I played the games backwards. The bootleg game I got from my uncle was Syphon Filter 3.
Then I got 2 and finally the original. No idea what’s behind this stained glass window, but I’m jumping through it. MechanicsAll three Playstation Syphon Filter games had the same exact game mechanics.
Enter a world of deceit and secrets, as Gabe Logan and Lian Xing are back to finish off the Agency in Syphon Filter 3. A two-disc set, Syphon Filter 3 is the third installment in the more-than-bestselling Syphon Filter franchise. This game offers all-new high-tech weaponry and edge-of-your-seat action that unfolds through more than 18. Like the title above, Syphon Filter 2 is one of the most famous stealth video game. In exact, this video game is a third-person shooter game with stealth genre. This game has been developed by Eidetic. The publisher of this game is 989 Studios.
Third-person shooters give you the advantage of being an omniscient presence, who can see over the character you try to keep alive.Weapons – You can carry as many weapons as you want. You either get them from the mission, loot corpses or open green chests.
Weapons usually carry over from mission sets.Health – There’s no way to heal between mission sets. The characters cover their wounds with fresh flak jackets.D-Pad – Moving around – Used for moving Gabe/Lian’s sexy ass.Driving Wheels – Walk/face screen – Once in a blue moon, you have to walk, instead of run, for stealth purposes. You basically never use the driving throttles on the controller.L1 – Manual aim – Pretty good for getting headshots, or shooting people in the legs, to bypass flak jackets.L2 – Left lean/strafe – Leaning is good for hiding behind walls and getting head shots.R1 – Auto-lock – The meat and potatoes of the trilogy.
Auto-lock and shoot.R2 – Right lean /strafe – Leaning is good for hiding behind walls and getting head shots.Triangle – Action button – The all-purpose button for climbing, taking pictures, sabotaging, untying people, etc.Square – Shoot – Hey, your thumb is your left most finger on your right hand. That’s why square is for shooting!X – Crouch – Crouching is important, either to crawl around for stealth, or dodging bullets.Circle – Combat Roll – A Syphon Filter trademark, the combat roll will not only protect you from gunfire, but also moving vehicles, explosives, and letting you salamander into tight spots. I’m sure this was pretty high-tech in 2000. Syphon Filter 3How I got the game – Bootlegged copy from my uncle.Game summary – Syphon Filter 3 is generally considered the worst of the trilogy.
The storyline revolves around the Secretary of State grilling our protagonists at a US Senate Building. He tries to pin various crimes on them, accusing them of treason, etc. It turns out the Secretary of State was in cahoots with international terrorists. Most of the game includes flashbacks, which explain how each character got involved with the Syphon Filter virus.New things – Given that SF3 was the first I played, I didn’t know what was new. You get to use Lawrence and Teresa for the first time.
There are the most advanced weapons in this game, including an x-ray carbine, a magnum, and an explosive shotgun. I find out later that this the first game where the character’s mouths move for the first time in the cutscenes. Syphon Filter 3 also has non-story minigames! Here Elsa contemplates buying train station cola.Level sequences. Japan – Gabe is out to assassinate the leader of a Chinese separatist group. After rescuing several hostages and escaping, Gabe is called to DC to testify at the Senate building. Some highlights of this level include saving a rival terrorist to get an explosive shotgun and tasing guys across a building.
Costa Rica (Gabe) – First flashback missions, where you actually have a flashback to the first cutscene of Syphon Filter 1. The first Costa Rica level is boring, and the second level consists of Gabe shooting out the final boss of Syphon Filter 1 out of a plane with an automatic shotgun or grenade launcher.
South Africa – You get Lawrence Mujari’s testimony as he talks about discovering Syphon Filter in Apartheid South Africa. Tasks in these levels include blowing up a mine, shooting guys on a mine cart, hostage rescuing, and just shooting guys.Mine carts always get in the action.
Afghanistan (Lian) – Lian Xing is testifying now and is working for the Chinese Secret Service in this mission. She is there to spy on Russians I think, and is saved by Gabe Logan. You take a bunch of photographs, blow up weapons caches and do a whole lot of sniping. A lot of tricking snipers in this level. Ireland – While Lian is testifying, Gabe Logan somehow goes out to sink a ship containing Syphon Filter virus. These levels aren’t particularly difficult, but involve a lot of running around and shooting on the run. Costa Rica (Lian) – One level foray where you run around shooting people, and saving a bunch of captured scientists.
Afghanistan (Gabe) – Gabe is back to testify, while Lian leaves for field work. Definitely the 2 most difficult levels of this game, some of the most difficult in the trilogy. Gabe has to defend a truck that is constantly being shot at by Afghans and mortars. Lots of snipers to deal with.
The second level involves blowing up a tank with C4. Australia – A mission with plenty of stealth components, sniping, and avoiding detection. You collect a bunch of ingredients, make a Syphon Filter vaccine, and inject a bunch of Aborigines.Dude on the left is casually walking by while his buddy is riddled by bullets.
Montana – A bombshell occurs when Teresa Lipan, who was shot dead in Syphon Filter 2, comes back to testify. This 3-level set in Montana gets pretty meta. As an ATF agent, you start working with the NSA and fight a nationalistic militia group, a lot like those guys in Oregon who took over the national refuge. Then the NSA tries to kill Teresa, and Gabe comes out of nowhere to save you. Then you infiltrate the militia compound to save a pregnant woman and teenage. Lots of nightvision going on, fighting in caves, and protection.
![Game Game](http://4.bp.blogspot.com/-Z3UQnqib9R8/UdYb6KMB5qI/AAAAAAAAI8U/-MNaGjOjZlI/s800/37653-Syphon_Filter_%5BNTSC-U%5D-1.jpg)
Very difficult and intense levels, probably the best of this game. DC – The Secretary of State is exposed as being a bad guy, but gets shot dead by a main villain of a Russian terrorist chick from Syphon Filter 1 and 2. The Senate Building fight is pretty fun, as it features some new weapons, and a return of vent crawling! Eventually you get on a DC subway train, where you have to disarm bombs, save hostages, and shoot terrorists who try to swarm you. You shoot Mara in the head again, and she somehow lives.In a pre-9/11 world, it was pretty easy to smuggle guns into the US Senate Building.
Syphon Filter 2How I got the game – Got it from my friend in the 8th grade. We went to different high schools and lost contact, so I wound up keeping the game.Game summary – Syphon Filter 2 is the monster game with the most levels and 2 discs. It is all about finding a cure for Syphon Filter after Lian is injected with the virus at the end of Syphon Filter 1. The theme of betrayal is pretty big in SF2, as almost everyone in The Agency seems to be a turncoat. You run into more turncoats before a final boss of another turncoat.New things – SF2 seemed identical with SF2, albeit the characters couldn’t move their mouths in the cutscenes.
More advanced weaponry than Syphon Filter 1, a good variety of missions with stealth, timed missions, plain old fighting. Lots of vent crawling. Notably, there is very little taser in SF2, so few prolonged frying shenanigans.Level sequences. Colorado – Gabe is in a plane that is shot down over the Colorado Rockies. The first mission involves Gabe running around the mountains, rounding up his men, killing spooks (official name), collecting stuff.
The next few missions have Gabe on I-70, where he has to kill more guys, diffuse bombs, and throw gas grenades. Gabe famously uses a flamethrower that he somehow found against a legion of armored men. Gabe finally is on a burning train, running and gunning. The Colorado series finally ends at the plane crash site, where he fights very difficult enemies and retrieves some CDs. Plenty of tough stealth situations here, and straight up difficult fighting against headhunters and guys with explosives. Gabe appears to survive an explosion after every cutscene in this series.Underrated skill: Jumping out of the way of a catastrophic explosion.
McKenzie Airbase – Lian is captured the same time Gabe is running around the state of Colorado. A test subject, she escapes McKenzie Airbase, where she is to be tested by Agency doctors about Syphon Filter. Because the US Armed Forces are good guys, Lian is forced to stun them using a taser to not kill them. A very frustrating stealth mission. Later, Lian gets outside of the airbase, incapacitating US Armed Forces, while killing Agency guys with silenced weapons. Even though she has a deadly, incurable illness, Lian highjacks a helicopter to eventually pick up Gabe.
NYC (Pharcom) – A 2 mission set. The first is a stealth mission that takes place in the same center in Syphon Filter 1.
The second mission is a mission where you have Teresa helping you diffuse bombs, and a big boss fight against an old Agency guy in a suit, using an M79. Moscow – Lian solos 4 missions in Moscow, where she tries to find a guy named Uri Gregorov. You start out in da club, an extremely grueling mission, where you fight in a bar, in a strobe-light flickering dance room, etc.
You find yourself in the streets chasing Gregorv, and into a park. Lots of snipers, moving cars, other hazards abound in everyday Russian streets. You finally have to tase Gregorov in a dark park.The strobe lights look cooler in real-time.
Siberia – It turns out Gregorov is actually in a Siberian female Gulag! A very difficult stealth mission ensues, where you have incapacitate prison guards and free Gregorov from execution. The prison escape is another super difficult mission, where you are seemingly endlessly under fire by prison guards. Lian succumbs to the effects of her illness after resurfacing from icy water, and basically soloing 6 straight missions.Russians have the ability to jump into the frozen sea while wearing a t-shirt. NYC (Biolab) – Gabe infiltrates the Agency Biolab and pretends to be a scientist by stealing a guy’s lab coat (after asphyxiating him). A frustrating half-stealth mission where Gabe has to walk to be quiet, and face the wall so nobody sees his face.
Gabe finds a knife, starts giving Colombian Neckties. He crawls some vents and confronts the Agency scientist to get Lian’s vaccine. The second mission has Gabe facing fully-armored guys who can only get killed with explosives. Using an M79 in a lab is a pretty bad idea given the close quarters of explosions, and flying individuals coming at you. Anyways, very difficult 2 missions here.“Give me the vaccine for Lian Xing. NOW!”.
NYC (Outside) – Gabe traverses the Lower East Side and is finally united with the air taser, which means frying dudes in suits standing on rooftops. He encounters a hostage situation at one point, and the whole building is blown up. Gabe teams up with Teresa in the sewers, where they fight a lot of guys. Teresa is presumably killed by Chance, the final turncoat and your friend.
The final act of SF2 is using an automatic shotgun to shoot the armored Chance into some helicopter tail rotor blades.Syphon FilterHow I got the game – Got it from my sister’s friend. It was possibly a bootleg, since the entire CD was pink, but it had the official design on it.Game summary – The original is considered the best one, though it is my least favorite. Syphon Filter breaks out through the world, as our protagonists learn more about it, who they work for, and stop terrorists.New things – The original is the most vanilla of the Playstation trilogy, with a really bad voice actor for Lian. Because I played the games in reverse, it just seemed like a downgrade graphically.Level sequences. DC – You go around shooting terrorists, and running around with CBDC agents (guys in yellow full-body ensembles) trying to defuse viral bombs. This takes you to the subway, where more bombs are, and you encounter a lot of flaming hazards.
Eventually you run around subway tunnels to stop the main Russian terrorist trick, while dodging trains. You go to a park to save some hostages and diffuse some more bombs, Finally, you have to kill this pyro French terrorist named Girdeux.Don’t kill the guys in the funny yellow suits!. NYC – You attend a gala to try to track down Phagan, the head of a pharmaceutical company. These missions require some stealth and sabotage. Somewhere cold in Europe – Not sure what is going in these levels, but you’re somewhere cold and dressed in white. You need some stealth moves to avoid detection and shoot out search lights. Lian gets captured in these levels, and you wind up fighting an attack helicopter as a boss.Gabe takes out a helicopter.
![Filter Filter](http://images.pushsquare.com/49131bf0f6194/syphon-filter-psone-playstation-sony-1.original.jpg)
Why couldn’t he do this in SF2?. Ukraine – Gabe finally learns about Syphon Filter by now and is dropped off at a cathedral, where you go around shooting guys in red cloaks. You shoot chandeliers onto people at times and have to kill some scientists.Stopping bioterrorism also involves vaccinating test subjects. Kazahkstan – After saving Lian and temporarily joining forces with the terrorist Russian chick, you’re off to Kazahkstan where a big fight is going on. It’s confusing, but you have to tag boxes of bodies.
It all culminates into stopping a nuclear missile and killing the final boss with gas grenades. All very difficult missions.ConclusionSyphon Filter on Playstation was just the best. While the game may or may not have future releases, it has developed a cult following over the years. Through the horrible voice acting and controller-hurling difficulty, the game made it’s mark in gaming history. This was a long overview of all three Syphon Filter games on Playstation. They’re pretty cheap online if you’re interested.
This scene really makes no sense in retrospect. Love these games. I played the hell out of them back in the day. I played them in chronological order (from 1 to 3). My mother randomly bought me Syphon Filter for Easter. Little did I know it would be my favorite game series of all time.
I’m actually playing through them again. I beat 1 and 2 and am working on 3 now. I also got the two PSP games on PS2 so I’ll try those out next, though I don’t know if I’ll like them as much since I’ll have to get used to the new controls. I think Syphon Filter 2 is definitely the most difficult of the trillogy. The enemies head shot the hell out of you, the stealth missions are super difficult and more enemies are wearing flak jackets.Like.
Syphon Filter | |
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Developer(s) | Eidetic |
Publisher(s) | 989 Studios |
Director(s) | John Garvin |
Designer(s) | Richard Ham Darren Yager |
Programmer(s) | Chris Reese Marc Blank |
Artist(s) | Michael Maxwell Rob Kraft |
Composer(s) | Chuck Doud |
Series | Syphon Filter |
Platform(s) | PlayStation, Android |
Release | PlayStation Android
|
Genre(s) | Third-person shooter, stealth |
Mode(s) | Single-player |
Syphon Filter is a third-person shooter developed by Eidetic and published by 989 Studios for PlayStation. It is the first game in the Syphon Filter series, the plot centres on special agents Gabriel 'Gabe' Logan and Lian Xing who are tasked by the United States government to apprehend a German international terrorist.
Development on Syphon Filter began with the intention of creating a new 'super-spy' genre hybrid that contained elements of stealth-action and puzzle solving. The game was almost cancelled several times during development as Eidetic faced many difficulties due to the lack of inspiration from others and their inexperience in creating video games. Despite the initial drawbacks faced, Syphon Filter was met with positive reviews from critics upon release, mostly directed at its innovation and immersive plot.
Gameplay[edit]
A still image from the first level of the game. The interface displays Logan's armour, ammunition count and radar.
The game is presented in a third-person perspective, and the player can freely move in three-dimensional space and rotate the camera in any direction. The top left corner of the screen interface shows the status of Logan's armour, a 'danger-meter' which rises as the player engages enemies through combat, and a target lock. A radar is displayed in the bottom left corner of the screen which shows the location of various objects including friendly units, enemies, weapon pick ups or mission objectives.[2] The current weapon equipped is always displayed in the bottom right corner, with the ammunition count. Depending on the weapon used, the camera will shift to first-person mode to assist in aiming.[2][3]
The core of the gameplay is focused on stealth-based tactics, which require one to silently take out enemies using silenced weapons or other lethal attacks. However, most of the game is action-oriented,[3] which involves Logan navigating through levels whilst shooting enemies.[4] The game takes place in a wide variety of locations, including narrow interior streets of Washington D.C. to wide open plains of Kazakhstan.[2] In some stealth based missions, the game will involve various puzzles.[4] Some locations feature low light ambience, which force the player to use their flashlight despite its drawbacks imposed during stealth missions.[3]
Plot[edit]
In the year 1999, Gabriel Logan and his partner Lian Xing investigate a series of biological outbreaks triggered by international terrorist Erich Rhoemer. When fellow agent Ellis loses contact during a mission in Costa Rica, the top-secret Agency dispatches Gabe and Lian to find him. They discover Ellis is dead, and Rhoemer's suspected drug operation is a cover for the viral operation. Another outbreak in Nepal leads to more questions when an infected person who should have perished somehow survived.
Before the Agency can pursue Rhoemer, he assaults Washington, D.C. and threatens to detonate viral bombs scattered across the city. Gabe battles several terrorists, including Mara Aramov, as he follows the trail of bombs across city streets, subways, Washington Park and finally Freedom Memorial where he must incinerate munitions expert Anton Girdeux to stop the final threat.
Gabe's investigation takes him to a new lead from PharCom, a multinational pharmaceutical and biotechnology corporation headed by Jonathan Phagan. The Costa Rican plantation was growing PharCom compounds, meaning Phagan and Rhoemer were cooperating. At the PharCom Exposition Center, Gabe shadows Phagan to a meeting with Aramov and Edward Benton, an apparent Agency turncoat who assisted Rhoemer during the Washington D.C. attack.
After Gabe eliminates Benton, he saves Phagan from assassination only to have him escape. Mara Aramov, now in custody, had attempted to locate PharCom's virus labs. Gabe must set aside the hunt for Phagan to destroy Rhoemer's base in Kazakhstan. During his assignment, Rhoemer seemingly kills Lian, but Agency Director Thomas Markinson rescues Gabe.
Markinson gives Gabe a report on the virus called Syphon Filter, a bioweapon that one can program on a genetic level to target specific groups of people. Markinson orders Gabe to infiltrate Rhoemer's stronghold in Ukraine to inject test subjects with a vaccine and locate Phagan, who is now Rhoemer's prisoner. In the catacombs, Phagan tells Gabe that Lian is alive, and they reunite. Lian has become infected with Syphon Filter, and she says there is no universal cure.
Mara Aramov arrives to shoot Phagan, but she convinces Gabe and Lian that she came to help. The three travel to PharCom's warehouses in hopes of preventing Rhoemer from launching a missile. Lian reveals that the serum Gabe injected into the test subjects was really a lethal chemical, and Markinson was having them killed. Using the fighting between Rhoemer's terrorists and Phagan's security personnel to cover his insertion, Gabe descends into a silo and searches for the missile's detonation codes.
He finds Markinson, who admits that the Agency was in fact in cahoots with Black Baton all along. Rhoemer worked for Markinson, since the latter wanted the virus in the Agency's possession. He never permitted the missile attack, but before he can stop it, Rhoemer kills Markinson with a headshot. Gabe must reach the missile's control center in time and destroy it. Enraged, Rhoemer engages Gabe in a final fight, but is killed with a gas grenade.
Their mission completed, Gabe and Lian call in the U.S. Army Chemical and Biological Defense Command (CBDC) to secure the area. They do not know how far Markinson was cooperating with Rhoemer and Phagan, but Gabe believes they may never know. In a post-credits scene, Aramov approaches a mysterious man inside the Agency headquarters and whispers something in his ear. He congratulates her while the camera pulls back to show PharCom boxes in the office.
Development[edit]
Syphon Filter went through a few rough patches and came close to being cancelled several times.
John Garvin in an interview with PlayStation US, October 2012[5]
According to creative director John Garvin, Syphon Filter was originally conceived as 'just a name' from a producer at 989 Studios. Initially, there was no plot, character or gameplay from the original one page synopsis.[5]Eidetic decided to set Syphon Filter as a new 'stealth-action' hybrid that focused heavily on weapons, gadgets and stealth. The team's lead designer was influenced over Rare's successful GoldenEye 007 for the Nintendo 64, and implemented the game's mechanics to have a similar feel for a new 'super spy' genre.[5]
The team experienced immense difficulty in creating the game, as Garvin noted that there were 'no, or few, games' from which Eidetic could draw inspiration. Most of the team that developed Syphon Filter had little experience with making third-person action games,[5] as Eidetic's only video game released for a console was Bubsy 3D, which was released three years prior for the PlayStation and was infamous for being critically panned as one of the worst games of all time.[6] Despite the initial difficulties with staff and lack of experience, Eidetic produced a prototype which involved a shooting segment in an underground. Garvin admitted that the team 'didn't know anything about making realistic shooters set in a spy world' as the game came close to being cancelled several times throughout development because the team was missing deadlines, revamping mechanics and changing the story.[5] During development, the team of thirteen re-wrote several drafts as the game was being conceived. The original plot of Syphon Filter was intended as a science-fiction orientated approach and involved a group of kidnapped scientists who were being forced to build a time machine by an unspecified antagonistic organisation. The storyline was radically changed when John Garvin was hired to be art director, later creative director.[5]
Reception[edit]
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Syphon Filter received 'critical acclaim' reviews, according to video game review aggregatorMetacritic.[7]Edge stated that, although the game borrows elements from both GoldenEye 007 and Metal Gear Solid and that 'the execution could have been better accomplished, Eidetic [introduced] a few ideas of its own, and these go a long way towards providing the game with its own identity.'[8] The blend of a stealth-action hybrid gameplay was praised by most critics. Doug Perry of IGN enjoyed the implemented skill-based action that he considered was 'hard to come by in a PlayStation game'. Perry praised the game's detail and advanced graphics, but criticised the low resolution and noting that the game's frame rate was 'not perfect'. Despite this, he noted that what Syphon Filter 'gives up in frame rate [it] provides in character and environment detail'.[11]
Game Revolution similarly praised the attention to detail, calling every texture of the game 'well planned and rendered'. However, they claimed that the graphics were not as good as Metal Gear Solid. They also noted that during some points the game 'suffers from many typical PlayStation polygonal errors', causing some textures to become 'warped' when viewed from an angle, although they noted that glitches were uncommon and did not affect gameplay in any way.[9]
The gameplay and artificial intelligence were the most praised aspects of the game. Game Revolution noted the gameplay was 'well above average' and had an excellent replay value, in contrast to games such as Star Fox 64 once completed.[9] Perry praised the game's wide variety of weapons and gadgets, having counted at least thirty different weapons and equipment for the player to use, with the added bonus of secret weapons, adding to the gameplay value.[11] Game Revolution added that the AI was 'perhaps the best part of the game', commending on how certain enemies react on when one of their comrades are killed nearby.[9] IGN similarly praised its AI, pointing out on how every time a level is played the AI would change its behaviour, sometimes hiding behind trees or carrying different weapons.[11]
Next Generation reviewed the PlayStation version of the game, rating it four stars out of five, and stated that 'With unique gameplay, a tight story, and some genuinely exciting moments, Syphon Filter is one of the first quality action games of the year and well worth a good look.'[12]
Sequels[edit]
Due to its popularity, Sony commissioned 989 Studios to make various sequels and spin-offs to the game. Syphon Filter 2 was released in 2000 to popular reviews from critics,[13] and another direct sequel, Syphon Filter 3 was released in 2001 to mixed reviews upon release.[14] Two spin-offs were released for the PlayStation Portable in 2006 and 2007; Syphon Filter: Dark Mirror and Syphon Filter: Logan's Shadow, respectively.[15][16] A port to the PlayStation 2 for Logan's Shadow was released exclusively in North America in 2010.[16] The two spin-offs were met with mixed to positive reviews from critics, which led to the end of the Syphon Filter series in 2007.[17]
References[edit]
- ^'Syphon Filter™ - Android-apps op Google Play'. Market.android.com. 23 September 2011. Retrieved 6 July 2012.
- ^ abc'Syphon Filter overview'. IGN. Retrieved 6 May 2015.
- ^ abcNunneley, Stephany. 'From Baldur's Gate to Syphon Filter: 14 games that need a HD remake'. VG 24/7. Retrieved 6 May 2015.
- ^ abYoon, Andrew. 'Retro Review: Syphon Filter'. Engadget. Retrieved 29 May 2015.
- ^ abcdefShuman, Sid. 'Behind the Classics: Syphon Filter'. PlayStation US. Retrieved 2 May 2015.
- ^Stuart, Keith; Kelly, Andy; Parkin, Simon; Cobbett, Richard (15 October 2015). 'The 30 worst video games of all time – part one'. The Guardian. Retrieved 17 July 2018.
- ^ ab'Syphon Filter for PlayStation Reviews'. Metacritic. Retrieved 6 May 2015.
- ^ ab'Syphon Filter'. Edge. No. 72. Future Publishing. June 1999. p. 92.
- ^ abcdFefnir (1 February 1999). 'Syphon Filter Review'. Game Revolution. Retrieved 6 May 2015.
- ^Gerstmann, Jeff (12 February 1999). 'Syphon Filter Review'. GameSpot. Retrieved 6 May 2015.
- ^ abcdPerry, Doug (17 February 1999). 'Syphon Filter Review'. IGN. Retrieved 6 May 2015.
- ^ ab'Finals'. Next Generation. No. 52. Imagine Media. April 1999. p. 92.
- ^'Syphon Filter 2 overview'. IGN. Retrieved 11 September 2015.
- ^Fujita, Mark. 'Syphon Filter 3 review'. IGN. Retrieved 11 September 2015.
- ^'Dark Mirror overview'. IGN. Retrieved 11 September 2015.
- ^ ab'Logan's Shadow overview'. IGN. Retrieved 11 September 2015.
- ^Haynes, Jeff (2 October 2007). 'Logan's Shadow review'. IGN. Retrieved 11 September 2015.
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